Interface ClientDataOrBuilder
- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder
,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
ClientData
,ClientData.Builder
public interface ClientDataOrBuilder
extends com.google.protobuf.MessageOrBuilder
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Method Summary
Modifier and TypeMethodDescriptioncom.google.protobuf.ByteString
The payload, may be empty.getReferences
(int index) The typed references, may be empty.int
The typed references, may be empty.The typed references, may be empty.getReferencesOrBuilder
(int index) The typed references, may be empty.List<? extends TypedTicketOrBuilder>
The typed references, may be empty.Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder
isInitialized
Methods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Details
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getPayload
com.google.protobuf.ByteString getPayload()The payload, may be empty.
bytes payload = 1;
- Returns:
- The payload.
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getReferencesList
List<TypedTicket> getReferencesList()The typed references, may be empty. These references may be any ticket, resolved or not. This lets the client reference objects that already exist on the server or are still pending. Note that pending tickets require the server to wait until that object exists before passing this request to the server plugin, and since messages are always processed in order, later requests will also be delayed.
repeated .io.deephaven.proto.backplane.grpc.TypedTicket references = 2;
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getReferences
The typed references, may be empty. These references may be any ticket, resolved or not. This lets the client reference objects that already exist on the server or are still pending. Note that pending tickets require the server to wait until that object exists before passing this request to the server plugin, and since messages are always processed in order, later requests will also be delayed.
repeated .io.deephaven.proto.backplane.grpc.TypedTicket references = 2;
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getReferencesCount
int getReferencesCount()The typed references, may be empty. These references may be any ticket, resolved or not. This lets the client reference objects that already exist on the server or are still pending. Note that pending tickets require the server to wait until that object exists before passing this request to the server plugin, and since messages are always processed in order, later requests will also be delayed.
repeated .io.deephaven.proto.backplane.grpc.TypedTicket references = 2;
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getReferencesOrBuilderList
List<? extends TypedTicketOrBuilder> getReferencesOrBuilderList()The typed references, may be empty. These references may be any ticket, resolved or not. This lets the client reference objects that already exist on the server or are still pending. Note that pending tickets require the server to wait until that object exists before passing this request to the server plugin, and since messages are always processed in order, later requests will also be delayed.
repeated .io.deephaven.proto.backplane.grpc.TypedTicket references = 2;
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getReferencesOrBuilder
The typed references, may be empty. These references may be any ticket, resolved or not. This lets the client reference objects that already exist on the server or are still pending. Note that pending tickets require the server to wait until that object exists before passing this request to the server plugin, and since messages are always processed in order, later requests will also be delayed.
repeated .io.deephaven.proto.backplane.grpc.TypedTicket references = 2;
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